dbref: #1166
Use this object as a parent to create objects you can sit on. You can sit on an object with the command
sit on object
and can stand up again with
stand
. While sitting down you will be ==stone==d, that is, you will not be able to move, fight, get or drop items, or perform similar tasks.
Customisable Attributes
@sit |
What you see when you sit on an object. |
@osit |
What others see when you sit on an object. |
@asit |
Triggered on sitting on an object. |
@lsit |
Locks the object so that only certain people can sit on it. |
@fsit |
What you see if you can't sit on an object due to lsit. |
@ofsit |
What others see if you can't sit on an object due to lsit. |
@afsit |
Triggered on failure to sit on an object due to lsit. |
@stand |
What you see when you stand from the object. |
@ostand |
What others see when you stand from the object. |
@astand |
Triggered on standing. |
@fstand |
What you see if, for some reason, you are unable to stand. |
@ofstand |
What others see if you are unable to stand. |
@afstand |
Triggered if you fail to stand. |
@capacity |
The number of people that can sit on the object (default: 1) |
Used Attributes
The
@caption
,
@adesc
and
@adisconnect
attributes of the object are used for the sittable parent. The attributes
@aadesc
and
@aadisconnect
can be used instead.
Similarly, the attributes
@occupants
,
@list_occupants
and
@on_leave
are all used for doing sittable stuff. Please don't overwrite.
--
ThorogTheSlasher - 11 Nov 2006