TinyMARE HelpText

General Commands > Skills

Skills

sk
skills <page>
skills <technique name>
skills =*<playername>

This command gives you a layout of all of the special skills that you have learned during your journeys. It displays the percentage of mastery that you have of each, and a brief description of what each does. Skill effects are automatic; they cannot be used by any direct means, but are instead triggered through the usage of other actions only a percentage of the time. If you have too many learned techniques, the list will be broken up into various pages. The page number viewed is displayed in the box at the top of the list.

Typing skills with the name of a technique will display further detailed information about the particular skill, including how many Endurance Points it costs to activate the skill, and how many Technique Points are needed for the next percentage level of mastery. Various skills aid you in your quest in many numerous ways, and it is recommended that you learn as many as you can throughout your adventure. Each separate guild has their own learnable skill, with unique effects pertaining to that guild's field of study. Some skills enable the usage of other commands, which appear under the list of combat tactics using the lore command. Wizards may type skills =*<playername> to view the current list of skilled techniques that another player has. Examples:

  • skills
  • sk swim
  • sk =*gandalf

See also: lore, spells

From the winds.org Helptext - Courtesy Gandalf

-- SluggyQBFreak - 05 Feb 2005
Topic revision: r1 - 05 Feb 2005, SluggyQBFreak
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